One final attack Tyris has in her repertoire is the PushBack. Now the beast you were using to wreak havoc is trampling you! Not to fear. And, just like in the original game, your enemies can take control of any beast that dismounts you. However, if your beast gets badly injured, it will dismount you whether you like it or not. Some of the beasts are so powerful, you'll never want to dismount. It changes up the pace and makes enemies that were very difficult before, a joy to trample. Riding the beasts is challenging but fun. They are based on 2 basic spells that you upgrade to bigger better versions. The are a combination of anti-group and ranged attacks. You'll also have access to 6 spells that are unlocked through the course of the game. Get it wrong and you'll spend most of your time on the ground. Get the timing right and you'll never get hit. Combat basically unfolds like this Use your sword to attach your enemy, until you see their weapon flash, at which time you hit the appropriate defense button. The good and the bad of this system is it's simplicity. If it flashes green, you can do either, your choice. If it flashes orange, you need to evade it. If the attacking weapon flashes blue, you need to parry it. The developers have created a system similar to Heavenly Sword, where an enemies weapon will flash a certain color just before an attack. This is where the melee system comes into effect. With the sword, you'll have your basic "light" and "heavy" attacks, as well as a "Pushback" attack which I'll mention later. Keeping your beast alive is a big portion of the challenge and makes the game slightly deeper than sword swinging alone.Īs for the "meat" of the game, you'll be in hand to hand combat, with Tyris, her sword, and her magic. The beasts are only summonable from beast summon stations which appear at certain points in the game. However, using your beasts special ability drains it's life force, so strategy is required to get the most from your ride. Some creatures can breathe fire, while others can turn invisible. Each creature has it's own form of attack as well as a special ability. When mounted, Tyris can invoke the creatures attacks and abilities making her an incredibly formidable adversary. Part of Tyris' heritage as a member of her priestess society is her ability to summon and ride a variety of large and imposing creatures. What makes this game special are the beasts. You might think this sounds similar to a lot of games. She'll fight a variety of enemies with both melee and ranged attacks. In her effort to defeat Death Adder, Tyris will travel through several dramatic environments, including ancient temples, abandoned military outposts and even a Titan graveyard, fully populated with hugely impressive skeletons and skulls dotting the landscape. Tyris' journey to find and defeat Death Adder while freeing the Titan, and thus her people, is the story behind this adventure. Naturally, our hero sets out to rescue the Titan. In this telling, Tyris is a member of a group of priest-like female mystics who worship/protect the ancient Dragon Titan, which Death Adder eventually steals for his unknown purposes. In the first Golden Axe we learn that Tyris' parents were killed by Death Adder, causing her to seek vengeance. Her storyline however, differs from the original. Further similarities include her skimpy outfits and fire-based magic attacks. That warrior is Tyris Flare, a female Amazonian famous for her swordsmanship. They have chosen a single warrior from the first game and made her the focus this time. Unlike the first game, which gave you a choice of multiple heroes to use in your quest to defeat Death Adder, Beast Rider offers no such option. And like always, if you'd like to write for the First Hour, just shoot me an email and we'll talk. In all seriousness though, great to have him on board and keep an eye out for more from him in the future. He's enthusiastic about game writing and has even been to E3! I haven't even been west of Wyoming. is a brand new guest writer here at the First Hour, you may also see him around here as Mike in Omaha. It was developed by a relatively unknown developer Secret Level Games.Įditor's Note: Mike B. This installment doesn't play so much as a sequel, but rather as a re-imagining of the first game in which the evil Death Adder must be vanquished. The franchise began life in 1989 as an arcade game but was later successfully ported to both the Master System and Genesis with multiple sequels and spin-offs to follow over the years. Golden Axe: Beast Rider is the long anticipated entry in the classic Sega-developed series Golden Axe.
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